Simulation & Training (S&T)
The Simulation & Training (S&T, or Sim and Training) Market is a blended market which includes training platforms (aircraft, ships, vehicles and spacecraft whose primary purpose is training) and related equipment; training devices; training ranges, instrumentation and targets; related hardware; network architecture for simulation environments; and software, documentation and courseware designed to train military personnel in effective execution of their assigned military duties.
This document contains definitions for the market and market subsystem types.
The Simulation and Training (S&T) Market includes:
- Simulators, simulations, training devices, training aids and related hardware;
- Training ranges, instrumentation and targets;
- Operation, management and support of training facilities and ranges;
- Military war gaming and game-based training technologies;
- Courseware and computer-based classroom and web-based training;
- Training and education services;
- Training / post-exercise analysis;
- Training Rounds, where they are directly applicable to the Missile/Weapon;
- RF signatures for use in testing and/or training environments;
- Syllabus preparation, manuals, documents, and classroom devices and equipment;
- Training logistics support;
- Operation, management, and support of simulators, simulations, training devices and training aids.
- Platforms used specifically for training operators and crew members;
The Simulation and Training (S&T) market does not include:
- Simulation and Training systems embedded in existing platform / mission / weapons systems;
- Non mission related training range / facility services (security, grounds maintenance, janitorial services, food service, billeting, personal services, etc.);
- Construction of training facilities and ranges;
- Blank ammunition and pyrotechnics;
- Precision guided weapons and missile training rounds that are not applicable to the weapon itself;
- Company-funded research and development;
- Government budget for overhead and program management;
- Simulations used for purposes other than training.